Download from the largest and cleanest ROMs and emulators resource on the net. Mobile optimized. Scooby Doo Mystery Mayhem (USA) GameCube ISO Credits Scooby Doo. ROM Download for Nintendo Gamecube Scooby-Doo! Mystery Mayhem ISO. 800dpi 48-bit scans of Scooby Doo! Mystery Mayhem PAL SLES-51883 for Sony PlayStation 2.Scans included:DiscInlayAn ICC colour profile is applied but only. PS2 - Scooby-Doo! Mystery Mayhem. Year: 2004: File size: 1.79 GB: Publisher: THQ: Serial # SLUS-20701: Graphics Sound Gameplay Overall: 8.5 9 10 9.5 (2 votes) Rate this game: Emulation Lair The Vault Manual Project Message Boards FFA Links. Nintendo Genesis Super.
Scooby-Dooby Doo and the rest of the crew have done a lot since the 70's. They've solved numerous mysteries, starred in a full-length live action movie, and somewhere along the way became an easily recognizable American icon. Why they've even worked with the Harlem Globetrotters, Sonny and Cher, and Don Knots ' now who else can put that on their resume? Yet despite these many accomplishments, it still seems Scooby and crew can't get it right in videogames, as proven once again with Scooby-Doo: Mystery Mayhem. I guess you really can't teach an old dog new tricks.
It's a bit early on in the review to be so negative, but let's put the nail on the coffin anyways: Scooby-Doo: Mystery Mayhem just isn't much fun. Blame it on its repetitive nature, the bad level design, the lame gameplay mechanics, the poor controls, or the collection mentality that composes a large part of the game ' blame it on something because there's no denying that Scooby-Doo: Mystery Mayhem is a huge bore-fest. Right off the bat, it's easy to notice that the controls are just flat out bad. It doesn't complement the camera at all and it can even be a chore to just pick up items because it feels so imprecise. It borrows some of its core gameplay mechanics from the GameCube launch title Luigi's Mansion, but it fails to capture that game's fun and depth. Likewise, the level design is uninspired and frivolous, often leaving you with the feeling that there's no method to the madness.
The visuals in Scooby-Doo: Mystery Mayhem aim to recreate the look of the cartoon series, and on the whole, it does a decent job. The cut-scenes do a good job of emulating the style of the cartoon series in just about every way, and it's probably the strongest part of the game, especially for Scooby-Doo fans. However, from a technical standpoint, the graphics are just average if not bad at times. Environments are repetitive and un-detailed, and some very noticeable slow-down will often occur.
Like the visuals, Scooby-Doo: Mystery Mayhem does a commendable job at recreating the feel of the Scooby-Doo cartoon series. All the voice actors do a nice job, though your results will vary depending on how much you liked the original show. Scooby's lisp is still there and Shaggy says, 'Like, wow!'? with the same scraggly voice that he had in the 70's. There's even a cheesy laugh track that plays after the dumb jokes, but it's pretty noticeable just how out of place it sounds in the context of a videogame.
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Obviously, Scooby-Doo: Mystery Mayhem is primarily geared towards kids. I seriously doubt that any kid will have the tolerance to look past some of the game's debilitating problems however and with so many other great games out there that are aimed at their age group (like Tak and the Power of Juju), they shouldn't have to. It's best left to fans of the series who are looking to relive Saturday mornings spent in front of the tube, because aside from the nostalgia factor that the game creates, Scooby-Doo: Mystery Mayhem has few redeeming qualities.
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Overall rating: 8